Painting - Procedural 2
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| Use Procedural Marble Texture: |
Left-clicking on the Use Procedural Marble Texture button applies the current marble texture to the object |
| Marble Settings: |
Right-clicking on the Use Procedural Marble Texture button brings up the marble settings panel. |
| Changing colors, intensity & transparency: |
Left-clicking on the color button next to stonecol & veincol brings up the color panel for that square where you can change the color, intensity and transparency for the main stone color and the vein color. |
| Grain: | Grain determines along which axis the vein follows. You can only choose one at a time. |
| Turbulence: |
Turbulence determines how "ziggity" the vein is. This field can have values from 0 to 10. |
| Sharpness: |
Sharpness determines which color is more in focus in the texture. This field can have values from 0 to 1. The images in the above table cell have the sharpness set to 0.8, while this example has the setting at 0.33. |
| Scale: | Scale determines how many veins there are along each axis. The larger the value, the more veins the material will have. These fields can have values from 0 to 10. |
| Example: |
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| The Procedurals 3 page deals with using procedural wood textures. | |
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