Paths & Lathing

• Home • About Us • Galleries • Tutorials • Downloads • Store • Links • Misc. •


Paths & Lathing

Paths allow a sequence of operations (a macro) to be be applied to other polygons. The Path Library stores these macros for later use.
Path:

Left-clicking on the Path button creates a path on the current object based on all the sweep operations that were just applied to that object.

Right-clicking on the Path button brings up the macro panel.

Paths are created by first applying a series of sweep operation on an object or polygon. Once you're happy with the finished product, left-click once on the Path button.

Caution: Make sure that you do not deselect the last face of the object!

A path matching the sweep operations performed on the object is created. The path is anchored on the top face of the object.

Click on the image for a larger view.

Once the path is created, it is loaded in memory and can now be used on other objects.

To apply the path to a new object, create a new object, polygon, or spline.

Select the Point Edit: Context or Point Edit: Face tool and select the top face of the object.

Left-click once on the Path tool.

The path in memory will be added to the center of the selected face.

At this time, you can rotate the path around the z-axis only.

Left-click a second time on the Path button and the face will be extruded along the loaded path.

Click on the image for a rendered view.

Paths can also be applied to any face of a primitive.

Here, three nonconcurrent faces of a sphere have been selected using ctrl-click.

After left-clicking on the Path button, the path in memory is applied to the center of the last polygon selected.
Left-clicking again on the Path button extrudes the selected faces along the loaded path.

Click on the image for a rendered view.

And the same path applied to concurrent faces of a sphere
Does this:

Rendered views:

 
Applied to a spline:
Does this:

Click on the image for a rendered view.

Path Library:

If you really like a path, you can save it to the Path Library. When you want to use it again, simply select it from the library.

Up ] Title Bar Menus ] Primitives ] Polygons ] Moving & Resizing ] Viewing & Rendering ] Basic Editing ] Gluing & Booleans ] Point Editing ] Basic Sweeping I ] Basic Sweeping II ] Beveling & Tipping ] [ Paths & Lathing ] Deforming ] Sculpting ] Subdivisions ] Painting - Shading 1 ] Painting - Shading 2 ] Painting - Mapping ] Painting - Procedural 1 ] Painting - Procedural 2 ] Painting - Procedural 3 ]

 

 

Site © 1999-2003 by Fignations of Imaginment™
All graphics © 1999-2003 by the respective artists