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Please be patient while the graphics are loading. Tutorial listings are near
the bottom of the page.
| How who you like to model a
French gothic-style cathedral in Bryce? Using only lattices and primitives? No? well, play along with me, learn a few things,
then choose your own type of building to make.
This is a series of tutorials on how I did specific parts of the
building, such as the arches, trefoil windows, the little decorative
cupolas, perhaps a few more items and finally, how I rendered and
composited the final image since the files were too large to put into one
file and render altogether.
I've learned a lot while doing this building and realize that I could have
done much better if I had just thought it out in advance. Unfortunately, I
was under a time constraint and cut corners, but I did insist on building
completely within Bryce, using no imported objects or images (or g2h
stuff), including the imported objects in the Create palette. Just a whim
of mine, but feel free to make it as easy or as hard on yourself as you
want to.
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| First, things first, find a
picture of a gothic style cathedral or other type building that you like.
I had already started on this cathedral when I found a wonderful photo of
it in a book
called The Old Church Book by Robin Langley Sommer with photographs
by Charles J. Ziga, published by Barnes & Noble Publishing.
Since I had already chosen and started this church, the view shown in the
book gave me the perfect shot. |
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Choose which tutorial you would like to view:
The Doors Arch Cutouts The Arch Trim 1 The Arch Trim 2 The Arch Trim 3
I'll be adding to this list as I complete the different
tutorials.
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| A note of caution, all through these
tutorials, I will be constantly reminding you to set objects to
positive. This is very important since we will be doing lots of boolean
operations and if the object properties are not set properly, the boolean
operations won't work. You'll end up redoing work and quite possibly becoming
frustrated. I also assume you have a basic working knowledge of
Bryce, although beginners should be able to follow these tutorials
step-by-step and achieve good results. At the beginning of a section, you
may find that the instructions are extremely specific but that they get
more general as the tutorial continues. This is to get you accustomed to
the terms I use, then allow you to start thinking on your own. |

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