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Saving on hair size
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If you will only be rendering from the front or with the head
slightly turned, then only generate the hair that will be see, otherwise, you're
wasting time and space
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For example, this hair was built using the skull cap and only
generating hair around the outer edges of the cap
Not too bad for closeups, great for farther back renders (click
on thumbs for larger views):

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Back of hair |