Camera Views in Bryce

• Home • About Us • Galleries • Tutorials • Downloads • Store • Links • Misc. •

 

So, you're having a bit of trouble with those camera views in Bryce, eh? Maybe even having difficulty moving objects around? Well, hopefully, this tutorial will help you just a little.

As a dear friend of mine likes to say, "You need to think in Bryce."

Well, think in 3D, anyway. For starters, don't think of a 3D program in the same terms as Photoshop or another paint program. While those types of programs use layers to bring things to the front or to the back of another object, in a 3D program, you have to physically move the object where you want it. Think of it as rearranging your living room. If the end table is behind the couch, pick it up (up along the Y-axis), carry it to the left (along the X-axis) until you reach the end of the couch, now turn and carry it forward (along the Z-axis), now turn right and move in front of the couch (along the X-axis again), and finally, bend down and put the table down (down along the Y-axis). There, that looks perfect! (grin)

Now, let's start looking at the views in Bryce.

This is a render of the Bryce window from the top view. I placed a pyramid where the camera is, then added spheres to show where the view changes to and what it is looking at when you change the view to Right, Front, Left, Back, Camera, and Director.

This is the view from the Director's View (zoomed out a bit), looking towards the camera:

This is the view from behind the Camera, looking towards the director:

This is the view from the Right View (zoomed out a bit):

This is the view from the Front View (zoomed out a bit):

This is the view from the Left View (zoomed out a bit):

This is the view from the Back View (zoomed out a bit):

Download the B4 file with camera view spheres (12KB)

Let's see how using the reposition tool works for moving stuff around ...

Up ] The Reposition Tool in Bryce ] Going up in Bryce ]

 

 

Site © 1999-2003 by Fignations of Imaginment™
All graphics © 1999-2003 by the respective artists